| Journal of Advanced Artificial Intelligence |
| Foundation of Computer Science (FCS), NY, USA |
| Volume 2 - Number 3 |
| Year of Publication: 2025 |
| Authors: Aditya Patil, Zeeshan Ahmad, Prashanth Reddy, Apurva Shrivastava, Ganesh Bankey |
10.5120/jaai202556
|
Aditya Patil, Zeeshan Ahmad, Prashanth Reddy, Apurva Shrivastava, Ganesh Bankey . Prompting Creativity: Analyzing the Impact of Prompt Engineering Philosophies on AI Gameplay in Codenames. Journal of Advanced Artificial Intelligence. 2, 3 ( Dec 2025), 29-35. DOI=10.5120/jaai202556
The question is whether prompt engineering significantly impacts the creative reasoning of Large Language Models (LLMs) like GPT-4 and Gemini 2.5, moving beyond just factual accuracy to influence how models abstract, associate, and communicate concepts, as demonstrated in the wordassociation game Codenames. The aim is to see if prompt engineering can unlock the creativity within the objective framework of Codenames. The study evaluates the performance of models using various metrics and prompt engineering styles. The study, which introduced three philosophies (Spectrum Lens, Three Bridges, and Role Shifting), found that structured prompting acts as a cognitive scaffold rather than merely a linguistic interface, fundamentally altering the style and strategy of gameplay without necessarily increasing overall accuracy; specifically, structured guidance boosted Gemini 2.5’s conceptual depth and riskawareness while making GPT-4’s creativity more balanced but less spontaneous, suggesting that prompt design reconfigures how LLMs conceptualize and act in complex reasoning tasks. Overall, it is seen that prompt engineering does not have a substantial impact on the creativity aspect of LLMs, but some metrics do shift when LLMs are prompted.